The Last of Us Part II Remastered

I was a QA tester on Naughty Dog’s The Last of Us Part II Remastered for the PS5. My role was in development support and as a point of contact for multiple disciplines. As such, I coordinated testing of combat, UI, and VFX throughout the game, including in the title’s new roguelike mode called No Return.

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Escape Fort Wintertide

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The Last of Us Part I