The Last of Us Part I

I was a QA tester on Naughty Dog’s The Last of Us Part I for the PS5 and PC. My contributions were in development support for various designers, programmers, and artists. Specifically, I was a point of contact for the Pittsburgh and Suburbs levels and for VFX throughout the entire game.

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The Last of Us Part II Remastered

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Feud in the Frozen Wood